Unofficial guide
How to Play Depth Spelunking
Last verified: .
Applies to: Post-Recode baseline (verify in-game; systems evolve)
Quick answer: Enter a run from the lobby with a loadout, clear floor tasks while avoiding entities, return to the elevator before it leaves, then repeat deeper. Progress and shop unlocks persist between attempts; individual runs are still punishing.
1) Lobby and loadout
Before descending, configure what you bring into the expedition. Community documentation widely describes a limit of up to three starter items plus up to fifteen consumables purchased or stored for the run. Treat exact shop inventories as version-sensitive and confirm in your current build.
2) Floor loop
On each floor, Delvers must complete the required tasks while navigating a map drawn from the game’s floor pool. Difficulty generally rises with depth: more tasks, more pressure from entities, and less room for mistakes.
3) Entities and information
Hostile entities are the primary run-enders. Official Recode notes emphasize that many entities now deal damage rather than always instantly killing on capture, and introduce Traumas (longer debuffs). Learning audio/visual tells matters more than memorizing a single “meta” path.
4) Reboarding the elevator
Community guide material documents a reboarding window after tasks are finished: Delvers have 60 seconds to return to the elevator. Players left outside can be stranded. Coordinate early; looting after the timer starts is a common wipe cause. Re-confirm the timer in your build if UI copy differs.
5) Between runs
Money and unlocks from successful depth push shop progression. Badge/Bestiary style milestones also gate some rewards in community documentation. There is no confirmed public promo-code economy as of this check — see the Codes page.
6) Official onboarding pointers
- Play the live Roblox place (opens in a new tab) and read in-game tips/settings changelogs.
- Official FAQ + Discord for development questions: foxxive.dev FAQ (opens in a new tab) and discord.gg/foxxive (opens in a new tab) .
- DevForum bulletin historically hosted patch notes (see Updates page).
What this page will not do: publish unverified keypad codes, seed abuse instructions, or script links.